This is my 3D Shooter project.

Controls:

movement: a/d/w/s;

jump - space;

rotate - mouse;

shoot: left mouse click.


I have made the following modifications:

  • 3D assets & atmosphere: Created new 3d interior assets to change the overall atmosphere (for example, walls, floor, cylinder lights (one of the provided materials also have been used),  barrels with a smoke effect* (one of the provided materials also have been used), destroyable boxes with a destruction animation - particle system**, TV screens with a static noise effect*** and modified the lights to fit the environment;
  • UI: Redesigned the UI elements;
  • Code: Wrote the code for destroyable boxes (can be destroyed when the player shoots them revealing a life pick up that has been placed behind them).


Credits: 

Created by Erika  with assets from MSU

The particle effects and shaders are based on Youtube tutorials: 

* "Smoke VFX Particle System | How to make Smoke in unity using Particle System VFX" by Aqsa Nadeem;

** "Creating Basic 3D Blast Effect in Unity" by Nitroxin;

*** "STATIC NOISE TV EFFECT using Unity Shader Graph" by Beaver Joe.

StatusReleased
PlatformsHTML5, Windows
AuthorErricaD
GenreAction
Made withUnity

Download

Download
Windows.zip 88 MB

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