3D Platformer
This is my 3D Platformer project.
Controls:
movement: a/d/w/s;
jump - space;
rotate camera - mouse.
I have made the following modifications:
- created two new, different game levels;
- redesigned the game UI and main menu with a gradient skybox background* and an animated 3D game title;
- created a new hover effect for all the UI buttons (the button goes downwards when the mouse hovers over it);
- created a few 3D assets (e.g., a rock platform for disappearing platforms, a glass box and a 3D title);
- created the toxic fluid floor (the player is killed when he steps on it) with a new shader**;
- created destroyable glass boxes (the player can destroy them by hitting them from below with his head to get a life pickup, otherwise he can stand on them) with a destruction animation - particle system***;
- created disappearing rock platforms (which disappear 1 second after the player has stepped on them and then reappear in the same place) with a particle effect (continuously falling pieces of rock).
The particle effects and shaders are based on Youtube tutorials:
* How to make a Gradient Skybox with Stars in Unity | Shader Graph Unity by The Game Guy;
** Unity Shader Graph - Toxic Waterfall Effect Tutorial by Gabriel Aguiar Prod.;
*** Creating Basic 3D Blast Effect in Unity by Nitroxin.
Download
Download
Windows.zip 35 MB
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